Portfolio

Hello! Welcome to my humble portfolio. Below is a selection of projects I've been working on throughout my degree starting with the latest. Videos and code drops will be supplied as much as possible, however, as I'm still studying, some assets cannot be provided just yet as I might end up plagiarising myself (which would not be fun).

I've always been obsessed with video games and got my first console when I was 5 (it was a Super Nintendo with Street Fighter 2 and Mr Nutz...) I've spent the past nine years of my life looking for that something that gets people blazingly impassioned about what they do and I feel like I've now finally found it. I still have an extremely long way to go, but that's the best thing about programming; you can never truly know it all.

Thank you for visiting and if you have any questions please don't hesitate to send me an email over at l-j.parry@outlook.com

Hell Game
Created Feb 2019 using UE4 and 3ds Max
(Team Effort as part of a University sponsored, 30hr Game Jam)


Big Trouble In Microsoft XP Land
Created in 2019 using C++ and DirectX 11


The Good Blimp
Created in 2019 using 3ds Max, Maya, Substance Painter and UE4


Trash Blast
Created in 2018 using Java and Android Studio


2 Fylde 2 Furious
Created in 2018 using UE4
(Team Effort)


3D Game Engine Demo
Created in 2018 using C++ and DirectX 9


2D Game Engine Demo
Created in 2017 using C++ and DirectX 9